Load late song assets asynchronously #126

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opened 2026-04-16 21:42:46 +01:00 by Tearnote · 1 comment
Tearnote commented 2026-04-16 21:42:46 +01:00 (Migrated from codeberg.org)

Realistically, only assets needed in the first 15 seconds or so need to be loaded upfront. The rest of them can be loaded during gameplay.

Realistically, only assets needed in the first 15 seconds or so need to be loaded upfront. The rest of them can be loaded during gameplay.
Tearnote commented 2026-05-21 17:08:05 +01:00 (Migrated from codeberg.org)

Implemented in 6d3c725270

Implemented in 6d3c725270052172edc573313373d5c92b1bde9b
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Tearnote/Playnote#126
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