Replay test chart judgment and scoring #152

Closed
opened 2026-05-14 22:02:42 +01:00 by Tearnote · 1 comment
Tearnote commented 2026-05-14 22:02:42 +01:00 (Migrated from codeberg.org)

BMS gameplay has a lot of non-trivial cases that can subtly affect the game feel, especially at the high level. These should be tested via deterministic replays, since it's hard to catch subtle changes in behavior via manual play.

BMS gameplay has a lot of non-trivial cases that can subtly affect the game feel, especially at the high level. These should be tested via deterministic replays, since it's hard to catch subtle changes in behavior via manual play.
Tearnote commented 2026-05-19 14:47:39 +01:00 (Migrated from codeberg.org)

Implemented in 21913fcdb8

Implemented in 21913fcdb8878a0c8d98cfa5c18befc58ba3a92e
Sign in to join this conversation.
No milestone
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Reference
Tearnote/Playnote#152
No description provided.