Normalize volume via ReplayGain #31

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opened 2025-06-17 19:21:04 +01:00 by Ghost · 1 comment
Ghost commented 2025-06-17 19:21:04 +01:00 (Migrated from codeberg.org)

A common problem with BMS songs is that each one is normalized to a different loudness level. This can be resolved by pre-processing a loaded BMS file via a normalization algorithm. The one used here will be EBU R 128, an industry standard that is an improvement over the original ReplayGain.

A common problem with BMS songs is that each one is normalized to a different loudness level. This can be resolved by pre-processing a loaded BMS file via a normalization algorithm. The one used here will be [EBU R 128](https://en.wikipedia.org/wiki/EBU_R_128), an industry standard that is an improvement over the original ReplayGain.
Ghost commented 2025-06-17 20:00:44 +01:00 (Migrated from codeberg.org)

Implemented in cd6ccf13c3

Implemented in cd6ccf13c3e303c866a8c18a724e14986835d6f2
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Tearnote/Playnote#31
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