Theme adoption #202
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Depends on
#212 Theme shared widgets
Tearnote/Playnote
#213 Theme game UI components
Tearnote/Playnote
#214 Theme gameplay presentation
Tearnote/Playnote
#223 Adopt KDL-defined views
Tearnote/Playnote
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Tearnote/Playnote#202
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Move Playnote’s existing hard-coded presentation onto the theme system so the default theme genuinely owns the game’s appearance and visual behavior. Shared widgets, game-specific UI components, and gameplay presentation should consume stylesheet and script capabilities rather than retain parallel C++ styling paths.
Implemented